![]() The tritely written plot doesn’t successfully carry these ideas for long, but the atmosphere remains thick to the end, resulting in a world that feels imperiled, and more in need of a hero than the first four acts.ĭespite staying on the darker end of the spectrum, Reaper of Souls shows an impressive level of diversity in both its locales and monster designs. Corpses are piled high in cathedrals, civilians run futilely through the streets before being possessed by evil spirits, and civil unrest stirs as it becomes clear that Westmarch’s King is unfit to protect his people. The streets of Westmarch, where the new Act 5 kicks off, are bleak, and filled with scripted events and side-quests that effectively set a tone of hopelessness. ![]() These changes are intended to be released as part of a pre-expansion patch and will be made available to all players.While the saturated colors and occasional rainbows that punctuated Diablo 3’s rendition of Sanctuary were pretty to look at, Reaper of Souls tosses all of it aside and splashes the canvas with charcoal shades, and deliciously dreary landscapes that harken back to the Diablo of old. All characters on your account have their own version of the allocated points, which can be reallocated at any time. These points can then be spent to boost up various stats in four different categories: Core Stats, Offensive, Defensive, and Adventure. Players now earn Paragon Points each time they level up. ![]() Any Paragon experience you gain on your Normal or Hardcore characters will contribute to your account’s “Normal Paragon level” or “Hardcore Paragon level.” Similarly, all Hardcore characters on an account will share a Paragon level. Normal characters on an account will share a Paragon level. Paragon levels are now account-wide per game type.Players can now earn as many Paragon levels as they please. We’ve made three significant changes to the Paragon system: ![]() How does the new Paragon system work? Will the new Paragon system be available to all players? Diablo III’s Paragon progression system has received several updates for the expansion, adding even more endgame character advancement and replayability. The redesigned loot system in Reaper of Souls focuses on rewarding players with even better treasure through targeted “smart drops,” new and improved multi-level Legendary items, and a third artisan, the Mystic, who can augment an item’s power and appearance.Ī new Adventure Mode has been added as well with all Waypoints unlocked in this mode, the entire world becomes the player’s battlefield! Included in Adventure Mode are two new game features, Bounties, a randomized objective system, and Nephalem Rifts aka Loot Runs, a randomized dungeon system, provide fun and rewarding challenges for players to tackle when they’re looking for new ways to test their might. The expansion also builds upon several key features of the Diablo franchise, with a greater emphasis on randomized environments, horrific new monsters, epic new quests, and substantial updates to the loot experience. Players forging ahead with their existing Barbarian, Demon Hunter, Monk, Witch Doctor, and Wizard characters will benefit from an array of fearsome new spells and abilities as they advance in level. In addition to expanding the story of Diablo III with an all-new, action-packed Act V and introducing the incorruptible Crusader class, Reaper of Souls increases the game’s level cap to 70. What new features can see in Reaper of Souls?
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